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Nathann Alee. Schneider (born July 27, 1979) is distinctly an American mixture of several ethnic groups, including Scottish,German, Mexican,and Cherokee."
I myself, began drawing (fine art) comic books, when I was about 13 years old. Yours Truly, would predominately work on detailed drawings of Spiderman, and other Comic Book Heroes at this age. I further progressed, into my own style, as I gradually generated and developed skills in the arts.I took some art classes in College, that consisted of Sculpting, Airbrushing , Descriptive Drawing, Acrylic and Oil painting, and Computer Graphics.
I Have worked on around 50 murals, with my own personalized style. I have drawn hundreds of sketches, and have painted around 100 canvases.Presently, I work with computer graphics, as a main creative outlet.I am experienced and versatile, with Photoshop applications, for both window's and macintosh. I also use MAXON Cinema 4D 10, a state-of-the-art architecture, 3D graphics and animation application.Cinema 4D, has been used in all 3 Spiderman movies.
Some of my inspiration comes from such creative geniuses as Steven Spielberg, Quentin Tarantino, George Lucas, Oliver Stone, Brian De Palma, Martin Scorcese.
In 2005,I built my first complete computer, in microATX form.The model was a microATX computer chassis, with components consisting of a Intel parent board,a Pentium D Multi-core Hyper-threading processor,Kingston Technology DRAM,DVD-RAM Matsushita Panasonic ata device,Maxon Inc. Hard disk drive,E-mu 24-bit sound card,and a Radeon graphics processing unit X600/X550 series video card designed by ATI Technologies inc.I partitioned the operating system, with Windows XP Professional to run this data processor.
Rendering, is a substantive cipher, in completing production.Edit rendering is a logical science, which is used in computer system's and computer program's for interactively constructing and altering geoscience models, including amalagating the functionality of a mathematical and graphic's system, by implementing concordance, and interfacing the two entities,to an application, through a computing form.
I have also installed an extra 1 gigabyte (SDRAM) chip into my Apple Inc.15" PowerBook G4 thus, increasing it's overall productivity and endurance.I am thoroughly familiar with Mac OS X, Windows XP, and Windows Vista Business operating system's.
As a musician, I work with almost every kind of instrument known to man.A Semi-List of Instrument Emulation:Fender Stratocaster,Telecaster, Spanish Guitar,Jazz Guitar,Kantele,Bouzouki,Sitar,Mandolin, Harp Harmonics,Violin,Viola,Cello, Film Orchestra, Woodwinds, Atlantis Vibraphone, French Horn, Soprano saxophone, Tuba, Trumpet, Trombone, Synth and Electric Bass, Double Bass, Drum Kits such as Zildjian and Paiste, World Percussion, Taiko, Timpani, Roland TR-707 and TR-808, Korg Trinity Pro, Korg Platinum Samples, AkaiMusic Production Center (Mpc) Pro Samples, Abbey Rhodes, Grand Piano's Steinway and Yamaha, Rhodes piano, Mallets, Synthesizer leads and fx, Globally Inspired Choir Musical Scales, dj samples, M-audio products, (etc).
I process these sound's with Professional grade equipment.Rendering every sound at 1411 kilobit per second (kbps) or higher creates a High Quality harmonic.I work with digital equalizers, dynamic compression modules, reverberation, maximizers, thus, enhancing the sound from it's original state. Mastering the product, can be a guessing game at best for any producer, because of the amount of variables involved.Compression, can distort a sound and also cancel out other frequencies, if done without a keen sense of attentitive organization.I take my music, relatively serious and try to create something that has a meaningiful depth.
I am inspired by the Greatest Composer's of all Time, such as Mozart, Bach,Brahms,Mendelssohn,Wagner,Chopin,etc.These articulate composers made music a powerful statement, sometimes leaving existent audiences in tear's.
I will continue to create something that hopefully leaves an impression on the industry.Music never really dies, it just develop's and progresses, into something new. As artist's, we have the responsibility to keep thing's Progressive,Inventive,and Inspirational.Respect
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